![]() if you hover over coalition icon, it tells you how much ae you get with what nation, and who joins coalition. The idea to is to PREVENT coalitions by using diplomats to improve with EVERYONE that might go below 0 opinion and +50 AE when you take a peacedeal. it gives diplomats and fatser AE decay on nations.Ģ. DIPLOMATIC ideas group is the most POWERFUL idea group to take in west europe if you want to blob. So, the strategy is to pick one or two of these regions and focus only on them.ġ. Vassals receive no AE.ĭirect target: the target of your actions will get double the AE.Ĭo-belligerent: taking land from no co-belligerent also increases the AE.īeing allied/subject: allies and subjects receive less AE from your aggressive actions. There are a few other factors in AE, such as:Īllies and subjects: they receive less AE than normal. The only one who will care for it are their Sunni neighbours, which aren't strong and the Ottomans themselves usually are the ones to beat them. Ottomans: Here we have the Sunni equivalent of Russia. ![]() And Distance will only affect a few nations, like Poland-Lithuania, Teutonic and Livonian orders, Norway and Sweden. The Sunnis won't care for the Orthodox Russia. Russia: Here what matter most is Religion. Distance will also matter, but only to Russia. Religion prevents the Russians from getting that extra high AE, although it will be affected a bit for being a Heretic, not a Heathen. But Sweden and Norway don't affect many nations from Distance. Denmark is a little bit tricky because there are many Germans near. So, you're pretty much fighting only the three nations here. So Religion prevents it from gaining much AE. To the south, you have a huge Sunni region. Iberia: It's another isolated area with its own cultural region. Distance will only affect a few nations because Burgundy and France are huge and are basically the only close nations. So, the first factor Region only affects the islands. Great Britain: It's an isolated area with its own cultural region. įinally, I'd like to thank extremely talented Utopia for creating "A World to Explore" - The Main Theme of the mod and "One World", track that has been integrated into the mod from Flavor Universalis.Here we have 5 regions that are really easy to conquer with little AE. You can also join our partners over here. ![]() Join the Europa Expanded Discord Server to report bugs, suggest changes or even check out the other mods we have! Unparalleled amount of flavor!Want to know how much has been done so far? Look at the maps below showcasing 1444 nations and the formables/releasables. New Mechanics such as Abbasid Puppet, Chinese Expedition and more! Events, Decisions to spice up your game. Plenty of new formables to provide for much needed flavor. Special Bookmarks which will help you choose the nations you want to play! The mod has ~300 mission trees you can explore on your own. What are you waiting for? Download the mod and find out! We have taken it into our own hands and are currently working on creating missions for every nation and formable nation in the game.īesides that, we are working on new mechanics and overhauling the neglected content of Europa Universalis to bring foremost enjoyment to all who seek it. Under Paradox’s current mission system, the majority of nations, each with massive potential for world-dominating content, are left severely neglected. We have hundreds of mission trees, each with in-depth, historical, and immersive missions, localization, and rewards geared towards balance and player enjoyment. Europa Expanded (formerly known as Missions Expanded!), your go-to Vanilla Expansion & Enhancement mod.
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